Talent Scoundrel

Scoundrel:


Hit Die:
d4

Class Skills: The scoundrel's class skills (and the key ability for each skill) are Bluff (Cha), Climb (Cha), Craft (Int), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Local) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Search (Int), Sense Motive (Wis), Spot (Wis), Tumble (Dex), and Use Rope (Dex).
Skill Points at First Level:
(4 + Int modifier) x4
Skill Points at Each Additional Level:
4 + Int modifier

Class Features:

Talent Trees:

Burglar:
  • Footpad: Gain an addition 4 skill points per level. If you gain this talent at level one, gain an addition 16 skill points. Add Appraise (Int), Balance (Dex), Concentration (Con), Disable Devise (Int), Disguise (Cha), Knowledge (Architecture) (Int), Open Lock (Dex), Sleight of Hand (Dex), Use Magic Device (Cha) to your class skills.
Faceman:
  • Something: Gain an addition 2 skill points per level. If you gain this talent at level one, gain an addition 8 skill points. Add Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Knowledge (All skills, taken individually) (Int), Perform (Cha), Sleight of Hand (Dex), and Speak Language (xxx) to your class skills.

Scout:

  • Something: Gain an addition 2 skill points per level. If you gain this talent at level one, gain an addition 8 skill points. Add Balance (Dex), Handle Animal (Cha), Heal (Wis), Knowledge (Geography) (Int), Knowledge (Nature) (Int), Ride (Dex), Survival (Wis), and Swim (Str) to your class skills.

Thug:
  • Mugger:

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